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New TTRPG

New Class System

New Magic System

New Combat System

The Unbound Odyssey

Birth of Legends

The Unbound Odyssey is a Tabletop Role Playing Game designed to give players the freedom to create anything they want.

The Class Archetype system allows players to build their own character class by choosing the stats they want. You are no longer bound by the confines of predetermined class builds.

Combined with the Reactive Combat and Dynamic Magic systems, this ttrpg is lightyears ahead of any other with a better RP experience and character emersion.

Class Archetype Examples

It is possible to build a wide variety of unique classes within the same Class Archetype category. For example, a Fighter in the traditional game system is no different from any other Fighter of the same level. Normal gaming systems do not provide enough variety to make your character unique. Any deviation from the game rules has to be house ruled or Role Played. The Class Archetype system makes it possible to build a truly unique character that will not be the same as any other.

In the examples below, we will showcase three different ways to build a melee class. We will be using the Clandestine, Offensive and Defensive Melee Class Archetypes. Although they are all a melee class or “Fighter”, they will each provide a different play style and RP experience. These are only examples of what is possible, you may find many more combinations of a class build. Any of these Class Archetypes can either be doubled down on or mixed as you are able to choose 2 Class Archetypes.

(Liliana the Silent © Bear Frymire 2023) bearfrymire.myportfolio.com

Clandestine Melee Class Archetype

With the ability to create your own species, you may add mutations such as wings to increase movement speed. It is easy to create a melee Class Archetype that is small, fast and has a high Avoidance. Avoidance is a stat used as the difficulty level when an enemy is rolling a melee attack roll against you.

A build that focuses on Martial Ability instead of Physical Force makes it viable to have a Class Archetype that is small and weak as opposed to the mighty Barbarian type. Martial Ability is a stat that represents your ability to strike in melee combat with precision. Having a high Martial Ability stat will help overcome lack of Physical Force. Physical Force is the stat that determines how wounds are applied to the target of a melee attack or ability.

This build will not be able to withstand many wounds but should be hard to hit. They should be able to strike hard and fast even with small, low damage weapons. Add the ability to sneak and be stealthy for surprise attacks, this Class Archetype has a variety of tools at their disposal to overcome the drawbacks of low survivability with low damage weapons.

Offensive Melee Class Archetype

This character species has been given horns and a large stature. It is very powerful and can withstand a lot of damage compared to the Defensive or Clandestine Class Archetypes.

Wielding a large melee weapon has ensured that a maximum amount of Physical Force can be applied with each melee attack. The Offensive Class Archetype uses high Physical Force to overcome low Martial Ability. They choose to pummel their foes into submission instead of striking with precision.

Wearing heavy armor, this character can reduce a large amount of Physical Force applied to them at the cost of maneuverability. They will be hit more often as this armor weighs them down.

This Class Archetype sacrifices survivability skills for the use of pure damage dealing skills.

(Gregor the Fortress © Bear Frymire 2023) bearfrymire.myportfolio.com

Defensive Melee Class Archetype

This character species has no mutations and is considered to be the common species of the realm. In this case, Gregor the Fortress is a Human.

Gregor wields a soldier’s sword and shield. He is clad with the heaviest of armor. This war gear combination combined with Defensive stats make Gregor very hard to damage. He does not deal very high damage as the Class Archetype is designed for survivability over damage.

Gregor will be easier to hit in melee combat as he is bulky and less maneuverable, but will take little damage, if any at all.

This Class Archetype sacrifices damage for Survivability and can be made as a group’s “Tank”.

The Unbound Odyssey™: Birth of Legends

A Fantasy Tabletop Role-Playing Game Unlike Any Other

The Unbound Odyssey™ is not just another Fantasy Tabletop Role-Playing Game—it’s an entirely new way to experience storytelling and adventure. Designed to give players ultimate freedom, this Tabletop Role Playing Game shatters the limitations of traditional RPG systems. Say goodbye to rigid class structures and predictable character progressions. With the Class Archetype system, Dynamic Magic system, and Reactive Combat system, every session is an immersive journey where no two characters are alike.

If you love a Role Playing Game like D&D, but crave more customization, unpredictability, and strategic depth, then Unbound Odyssey™ is the Fantasy Game Like D&D you've been waiting for.

Revolutionary Class Archetype System

Unlike traditional Tabletop Games like D&D, where your class determines your abilities from start to finish, Unbound Odyssey™ puts the power in your hands. The Class Archetype system allows players to build their character class from the ground up, choosing stats and abilities tailored to their unique playstyle.

A typical Tabletop Role Play system locks you into a predetermined path—Fighter, Wizard, Rogue, etc. But in Unbound Odyssey™, those limitations don’t exist. Instead, you can create a custom class that aligns with your vision, blending offensive, defensive, and stealth mechanics to forge a playstyle that is entirely your own.


Example Class Archetypes: Unique and Customizable

To showcase the potential of the Class Archetype system, here are three melee-based examples that highlight just how different characters can be, even within the same combat category.

Clandestine Melee Class Archetype

A perfect blend of speed, stealth, and deadly precision, the Clandestine Melee Class Archetype specializes in avoiding damage while delivering rapid, high-accuracy strikes. This class thrives on Avoidance, a stat that determines how difficult it is for enemies to land a melee attack.

Imagine a swift, winged warrior darting through the battlefield, striking before disappearing into the shadows. Rather than brute force, this build relies on Martial Ability, ensuring that every strike lands with deadly precision. While small and physically weaker than other melee fighters, their agility allows them to evade attacks and position themselves for critical blows.

In traditional Fantasy Tabletop Role Playing Games, this kind of variation often requires homebrew rules. But in Unbound Odyssey™, it’s a core part of the experience.

Offensive Melee Class Archetype

The Offensive Melee Class Archetype is built for raw, unrelenting power. This class archetype sacrifices finesse for brute force, wielding massive weapons capable of overwhelming any foe. Instead of focusing on precise strikes, they rely on Physical Force, the stat that determines how much damage is applied on each melee attack.

This character might be a towering, horned berserker, clad in heavy armor, delivering crushing blows that break through enemy defenses. They prioritize offense over survivability, ensuring that any enemy caught in their path meets a swift and brutal end.

Compared to traditional Tabletop Games Like D&D, where Fighters often feel interchangeable, the Offensive Melee Class Archetype allows for deep customization, ensuring that no two warriors play the same.

Defensive Melee Class Archetype

For players who prefer endurance over offense, the Defensive Melee Class Archetype offers unmatched survivability. This build focuses on damage reduction, making them nearly impenetrable in combat.

Take Gregor the Fortress, for example—a seasoned warrior clad in the heaviest armor, wielding a soldier’s sword and shield. While he might not deal the highest damage, his resilience makes him an invaluable asset to any team. In Unbound Odyssey™, defensive characters aren’t just damage sponges—they have strategic tools that make them essential for battle tactics.

Unlike traditional Role Playing Games Like D&D, where tanks exist solely to absorb hits, Unbound Odyssey™ allows defensive players to shape their build to maximize protection while still influencing the battlefield in meaningful ways.

Innovative Magic & Combat Systems

Dynamic Magic System

Magic in Unbound Odyssey™ is not just about spell lists and pre-set abilities. It’s dynamic, allowing players to craft, modify, and evolve their magical abilities in real-time.

Traditional Fantasy Games like D&D limit magic users with spell slots, predefined spells, and rigid classifications. Unbound Odyssey™ breaks free from those constraints, offering a customizable magic system that adapts to your playstyle.

Want to combine elemental forces for unique effects? Go ahead. Prefer to focus on a single magical specialty and perfect its use? That’s an option, too. The system allows magic users to react to the battlefield in real-time, rather than being locked into spells chosen before the adventure even begins.

Reactive Combat System

Combat in Unbound Odyssey™ is designed to be fast-paced, strategic, and reactive. Unlike Tabletop Games like D&D, where turns are rigid and predictable, this system encourages real-time decision-making and adaptability.

  • ● Counters & Interrupts: Enemies and players can react to actions in real-time, ensuring battles feel dynamic.
  • ● Positioning & Terrain Matter: Strategy is key—environmental factors directly affect battle outcomes.
  • ● No One-Size-Fits-All Combat: Whether you’re a heavy hitter, evasive rogue, or master tactician, you’ll always have multiple ways to engage the enemy.

This Tabletop Role Playing Game delivers a more immersive role-playing experience, where every action has weight, and no encounter plays out the same way twice.

A New Age of Tabletop Gaming

The Unbound Odyssey™ is more than just a Fantasy Game Like D&D—it’s a groundbreaking RPG designed for limitless customization, immersive storytelling, and engaging mechanics. Whether you're a veteran tabletop gamer or someone looking for a Tabletop Role Playing Game that offers true freedom, this is the next evolution of the genre.

What Makes Unbound Odyssey™ Different?

New Class System – Build your character your way with the Class Archetype system.

New Magic System – Magic is now dynamic, reactive, and customizable.

New Combat System – Strategy matters more than ever with the Reactive Combat system.

If you’ve ever wanted a Tabletop Game Like D&D that truly allows for creativity, adaptability, and deeper role-play immersion, The Unbound Odyssey™: Birth of Legends is the game for you.

Join the Next Era of Fantasy Role-Playing. Are You Ready?

 

 

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